A little thought for today: The villains don't have to work in the background; they can be the PCs' best friends! Think about it for a moment, wouldn't a villain who is the one who hires the PCs will be so much better? Maybe even he will be their sponsor and helper?
There are some great examples for this throughout the web, but it's not that complicated to achieve: make it as a 2 way formula: 1) The players need the villain's help in order for their characters to succeed for the short term. 2) The villain needs the PCs help in order to eliminate an obstacle that's preventing the villain from succeeding. The rest will come naturally...
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