Jacob's Ladder- Knowing When to Say Goodbye

I couldn't find a more fitting movie to end this project. Jacob's Ladder is a brilliant masterpiece about life and death, about the things the wars do to ordinary people, about family. It is a horror movie, it is a drama movie, it is a war movie, and it is a surrealist movie. It is hard to explain exactly what it is, just that it is one of the greatest movies of the nineties, perhaps even one of the greatest movies of all time.
The movie chronicles the life of Jacob, a divorced man, a Dr. of the arts and philosophy, a war veteran who fought in Vietnam. It chronicles the way that his mind, his world, starts to fragment after 2 years of war. From conspiracy to feelings of loss, from love to hippies, this movie has it all.
And (and from now on I'm gonna spoiler) it is also a movie about the need to accept one's end, one's death. In the end of the movie, Jacob accepts that he's gonna die, and just lets it happen, smiling, peaceful.
Campaigns and one-shots are going to end too. And we'll have to accept that, acknowledge that. Everything oughta end. Nothing good lasts forever. And as such is the case, we need to learn to let go, to know when something should end and to ensure that it will end there. Not all games need to last 200 years. Not all games need to last even a full single year. Some need to end after a single session, others after 3 or four. We need to accept that, understand that, not to stretch it more than we should.
Because it is better to let go of things, when they get to their natural ultimate ending than to stretch it any longer and let it disintegrate into no more than a thing that was once epic and now is… not.
Ending things is hard. It is not easy. But living isn't easy either, and we don't give on life because of that. We make the hard choices, we choose to live, and we choose to end our campaigns. We will end them on a high note, sure, but they will end. And we'll know, deep inside our hearts that the stories of those characters have ended. That now we do something else.
Because every ending is a new beginning. When a campaign ends, a new ones starts, filling the place of the earlier one, of the campaign that ended. I don't know if I succeeded expressing what I had to say, what I had in mind. But I do hope that you'll understand and take from it what you want.

Thanks for reading.

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