Yesterday, I watched the movie The Maltese Falcon. The movie is from a genre called "film noir", the first great movie of the genre. And most of the plot unfolds in broad light, with not that many shadows and the like.
So, I've started to think, do all games need to be that classics of their genre? The Shining created a lot of horror, it just terrified me, and most of it happened by daylight. So, can't we go the same way with games?
I'm not sure I have a solution for that, but a horror or film noir game that takes place in almost broad daylight, or a murder prevention mystery, sound much more interesting, and may even be a lot of fun to try.