There's a magic out there, and it's real. There are games that are kept forever within ones heart and mind; there are modules that are always there, waiting for you to look back at them, one last time, and then another. One of my best games, as a player and at all, was in a con, where we played the wonderful module B-11 King's Festival. We were a group of five: A cleric, a magic-user, a thief, an elf, and a fighter (me).
We started at the entrance to the dungeon, like in the good old times. We entered the dungeon, surprising the orcs, and killing 2 of them on the first round. A lot of misses followed, and then the magic-user finished the last orc with a magic missile. Then he looked at his character sheet, "Shit! I've got only one more spell", "so do I" answered to him the elf. One of the most important things happened after the battle: I found a spear, 2 of them actually.
Like in old times, there were no negotiations with any of the orcs that we found, this time and later, we just came, killed and continued. Kobolds and orcs, all died to our whims, and we continued to kill monsters like good characters. Sometimes, we killed monsters, although we knew that they aren't in our way, but just because we could. We continued with this till we reached room 13, where we found a dead orc. That was the point when we got angry (for the wrong reasons, though) about the orcs.
After we defeated the orc chief, and the rest surrendered, for the first time we negotiated with them. We made an agreement that they won't attack the village anymore and we won't tell that they are alive or where they are. We left the dungeon a short while afterwards and only then we started to question ourselves why we came there. "Oh! This Aralic guy is still there, and we rushed back, taking him with us, and going back town, happy and victorious.
At no point later we returned to there to finish cleaning the dungeon, an agreement is an agreement, and we finished the game 30 minutes before time.
It wasn't a clever game, or a deep one, or anything of the like, but it was full of funny moments, and is still an example that even the simplest games out there does carry their magic for years onward.